GEOSX
Public Member Functions | List of all members
geos::FaceBlockABC Class Referenceabstract

Block of 2d elements (geometrical surfaces in 3d). More...

#include <FaceBlockABC.hpp>

Inheritance diagram for geos::FaceBlockABC:
Inheritance graph
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Public Member Functions

 FaceBlockABC (string const &name, Group *const parent)
 Constructor. More...
 
virtual localIndex num2dElements () const =0
 Get the number of 2d elements (geometrical surfaces in 3d). More...
 
virtual localIndex num2dFaces () const =0
 Get the number of 2d faces (geometrical segments in 3d). More...
 
virtual ArrayOfArrays< localIndexget2dElemToNodes () const =0
 Get the nodes of each 2d element (geometrical surfaces in 3d). More...
 
virtual ArrayOfArrays< localIndexget2dElemToEdges () const =0
 Get the 3d edges of each 2d element (geometrical surfaces in 3d). More...
 
virtual ArrayOfArrays< localIndexget2dElemToFaces () const =0
 Get the 3d faces (of the volumic mesh) that are aside each 2d element (geometrical surfaces in 3d) of the FaceBlockABC. More...
 
virtual ToCellRelation< ArrayOfArrays< localIndex > > get2dElemToElems () const =0
 Get the 3d elements that are aside each 2d element (geometrical surfaces in 3d) of the FaceBlockABC. More...
 
virtual ArrayOfArrays< array1d< globalIndex > > get2dElemsToCollocatedNodesBuckets () const =0
 Returns the collocated nodes for each node of each 2d element of the FaceBlockABC. More...
 
virtual array1d< localIndexget2dFaceToEdge () const =0
 Get one 3d edge equivalent for each 2d faces (geometrical edges in 3d). More...
 
virtual ArrayOfArrays< localIndexget2dFaceTo2dElems () const =0
 Get the 2d element(s) (geometrical surfaces in 3d) connected to each 2d face (geometrical 3d segment). More...
 
virtual array1d< globalIndexlocalToGlobalMap () const =0
 Get local to global map for the 2d elements. More...
 
- Public Member Functions inherited from geos::dataRepository::Group
virtual bool registerCallback (void *func, const std::type_info &funcType)
 Register a callback function on the group. More...
 
virtual void reinit ()
 Performs re-initialization of certain variable depending on the solver being used.
 
 Group (string const &name, Group *const parent)
 Constructor. More...
 
 Group (string const &name, conduit::Node &rootNode)
 Constructor. More...
 
 Group (Group &&source)=default
 Move constructor. More...
 
virtual ~Group ()
 Destructor, deletes all Groups and Wrappers owned by this Group.
 
 Group ()=delete
 Deleted default constructor.
 
 Group (Group const &)=delete
 Deleted copy constructor.
 
Groupoperator= (Group const &)=delete
 Deleted copy assignment operator. More...
 
Groupoperator= (Group &&)=delete
 Deleted move assignment operator. More...
 
void printDataHierarchy (integer indent=0) const
 Prints the data hierarchy recursively. More...
 
string dumpInputOptions () const
 
string dumpSubGroupsNames () const
 
string dumpWrappersNames () const
 
template<typename T = Group>
T & registerGroup (string const &name, std::unique_ptr< T > newObject)
 Register a new Group as a sub-group of current Group. More...
 
template<typename T = Group>
T & registerGroup (string const &name, T *newObject)
 Register a new Group as a sub-group of current Group. More...
 
template<typename T = Group>
T & registerGroup (string const &name)
 Register a new Group as a sub-group of current Group. More...
 
template<typename T = Group>
T & registerGroup (subGroupMap::KeyIndex const &keyIndex)
 Register a new Group as a sub-group of current Group. More...
 
template<typename T = Group, typename TBASE = Group>
T & registerGroup (string const &name, string const &catalogName)
 Register a new Group as a sub-group of current Group. More...
 
void deregisterGroup (string const &name)
 Removes a child group from this group. More...
 
virtual GroupcreateChild (string const &childKey, string const &childName)
 Creates a new sub-Group using the ObjectCatalog functionality. More...
 
template<typename T = Group, typename KEY = void>
T * getGroupPointer (KEY const &key)
 Return a pointer to a sub-group of the current Group. More...
 
template<typename T = Group, typename KEY = void>
const T * getGroupPointer (KEY const &key) const
 Return a pointer to a sub-group of the current Group. More...
 
template<typename T = Group, typename KEY = void>
T & getGroup (KEY const &key)
 Return a reference to a sub-group of the current Group. More...
 
template<typename T = Group, typename KEY = void>
const T & getGroup (KEY const &key) const
 Return a reference to a sub-group of the current Group. More...
 
template<typename T = Group>
T & getGroupByPath (string const &path)
 Retrieve a group from the hierarchy using a path. More...
 
template<typename T = Group>
const T & getGroupByPath (string const &path) const
 Retrieve a group from the hierarchy using a path. More...
 
subGroupMapgetSubGroups ()
 Get the subgroups object. More...
 
const subGroupMapgetSubGroups () const
 Get the subgroups object. More...
 
localIndex numSubGroups () const
 return the number of sub groups in this Group More...
 
std::vector< stringgetSubGroupsNames () const
 
template<typename T = Group>
bool hasGroup (string const &name) const
 Check whether a sub-group exists. More...
 
template<typename T >
bool hasSubGroupOfType () const
 Check whether a sub-group exists by type. More...
 
template<typename GROUPTYPE = Group, typename ... GROUPTYPES, typename LAMBDA >
void forSubGroups (LAMBDA &&lambda)
 Apply the given functor to subgroups that can be casted to one of specified types. More...
 
template<typename GROUPTYPE = Group, typename ... GROUPTYPES, typename LAMBDA >
void forSubGroups (LAMBDA &&lambda) const
 Apply the given functor to subgroups that can be casted to one of specified types. More...
 
template<typename GROUPTYPE = Group, typename ... GROUPTYPES, typename LAMBDA >
void forSubGroupsIndex (LAMBDA &&lambda)
 Apply the given functor to subgroups that can be casted to one of specified types. More...
 
template<typename GROUPTYPE = Group, typename ... GROUPTYPES, typename LAMBDA >
void forSubGroupsIndex (LAMBDA &&lambda) const
 Apply the given functor to subgroups that can be casted to one of specified types. More...
 
template<typename GROUPTYPE = Group, typename ... GROUPTYPES, typename LOOKUP_CONTAINER , typename LAMBDA >
void forSubGroups (LOOKUP_CONTAINER const &subGroupKeys, LAMBDA &&lambda)
 Apply the given functor to subgroups that can be casted to one of specified types. More...
 
template<typename GROUPTYPE = Group, typename ... GROUPTYPES, typename LOOKUP_CONTAINER , typename LAMBDA >
void forSubGroups (LOOKUP_CONTAINER const &subGroupKeys, LAMBDA &&lambda) const
 Apply the given functor to subgroups that can be casted to one of specified types. More...
 
template<typename LAMBDA >
void forWrappers (LAMBDA &&lambda)
 Apply the given functor to wrappers. More...
 
template<typename LAMBDA >
void forWrappers (LAMBDA &&lambda) const
 Apply the given functor to wrappers. More...
 
template<typename TYPE , typename ... TYPES, typename LAMBDA >
void forWrappers (LAMBDA &&lambda)
 Apply the given functor to wrappers that can be cast to one of specified types. More...
 
template<typename TYPE , typename ... TYPES, typename LAMBDA >
void forWrappers (LAMBDA &&lambda) const
 Apply the given functor to wrappers that can be cast to one of specified types. More...
 
virtual void initialize_postMeshGeneration ()
 initialization post generation of the mesh.
 
void initialize ()
 Run initialization functions on this and all subgroups. More...
 
virtual void initializationOrder (string_array &order)
 Sets the initialization order for sub-Groups. More...
 
void initializePostInitialConditions ()
 Initialization routine to be called after calling ApplyInitialConditions(). More...
 
void postRestartInitializationRecursive ()
 Initialization routine to be called after calling reading a restart file. More...
 
void processInputFileRecursive (xmlWrapper::xmlDocument &xmlDocument, xmlWrapper::xmlNode &targetNode)
 Recursively read values using ProcessInputFile() from the input file and put them into the wrapped values for this group. Also add the includes content to the xmlDocument when Include nodes are encountered. More...
 
void processInputFileRecursive (xmlWrapper::xmlDocument &xmlDocument, xmlWrapper::xmlNode &targetNode, xmlWrapper::xmlNodePos const &nodePos)
 Same as processInputFileRecursive(xmlWrapper::xmlDocument &, xmlWrapper::xmlNode &) but allow to reuse an existing xmlNodePos. More...
 
void postProcessInputRecursive ()
 Recursively call postProcessInput() to apply post processing after reading input values.
 
template<typename T , typename TBASE = T>
Wrapper< TBASE > & registerWrapper (string const &name, wrapperMap::KeyIndex::index_type *const rkey=nullptr)
 Create and register a Wrapper around a new object. More...
 
template<typename T , typename TBASE = T>
Wrapper< TBASE > & registerWrapper (Group::wrapperMap::KeyIndex const &viewKey)
 Create and register a Wrapper around a new object. More...
 
template<typename T >
Wrapper< T > & registerWrapper (string const &name, std::unique_ptr< T > newObject)
 Register a Wrapper around a given object and take ownership. More...
 
template<typename T >
Wrapper< T > & registerWrapper (string const &name, T *newObject)
 Register a Wrapper around an existing object, does not take ownership of the object. More...
 
WrapperBaseregisterWrapper (std::unique_ptr< WrapperBase > wrapper)
 Register and take ownership of an existing Wrapper. More...
 
void deregisterWrapper (string const &name)
 Removes a Wrapper from this group. More...
 
void generateDataStructureSkeleton (integer const level)
 Build a complete datastructure for schema generation. More...
 
virtual void expandObjectCatalogs ()
 Expand any catalogs in the data structure.
 
virtual void setSchemaDeviations (xmlWrapper::xmlNode schemaRoot, xmlWrapper::xmlNode schemaParent, integer documentationType)
 Inform the schema generator of any deviations between the xml and GEOS data structures. More...
 
virtual void registerDataOnMeshRecursive (Group &meshBodies)
 Calls RegisterDataOnMesh() recursively. More...
 
virtual void registerDataOnMesh (Group &meshBodies)
 Register data on mesh entities. More...
 
virtual localIndex packSize (string_array const &wrapperNames, integer const recursive, bool onDevice, parallelDeviceEvents &events) const
 Get the size required to pack a list of wrappers. More...
 
virtual localIndex packSize (string_array const &wrapperNames, arrayView1d< localIndex const > const &packList, integer const recursive, bool onDevice, parallelDeviceEvents &events) const
 Get the size required to pack a list of indices within a list of wrappers. More...
 
localIndex packSize (arrayView1d< localIndex const > const &packList, integer const recursive, bool onDevice, parallelDeviceEvents &events) const
 Get the size required to pack a list of indices for all registered wrappers. More...
 
virtual localIndex pack (buffer_unit_type *&buffer, string_array const &wrapperNames, integer const recursive, bool onDevice, parallelDeviceEvents &events) const
 Pack a list of wrappers to a buffer. More...
 
virtual localIndex pack (buffer_unit_type *&buffer, string_array const &wrapperNames, arrayView1d< localIndex const > const &packList, integer const recursive, bool onDevice, parallelDeviceEvents &events) const
 Pack a list of indices within a list of wrappers. More...
 
localIndex pack (buffer_unit_type *&buffer, arrayView1d< localIndex const > const &packList, integer const recursive, bool onDevice, parallelDeviceEvents &events) const
 Pack a list of indices for all registered wrappers. More...
 
virtual localIndex unpack (buffer_unit_type const *&buffer, arrayView1d< localIndex > &packList, integer const recursive, bool onDevice, parallelDeviceEvents &events, MPI_Op op=MPI_REPLACE)
 Unpack a buffer. More...
 
template<typename KEY >
const WrapperBasegetWrapperBase (KEY const &key) const
 Return a reference to a WrapperBase stored in this group. More...
 
template<typename KEY >
WrapperBasegetWrapperBase (KEY const &key)
 Return a reference to a WrapperBase stored in this group. More...
 
indexType getWrapperIndex (string const &name) const
 
const wrapperMapwrappers () const
 Get access to the internal wrapper storage. More...
 
wrapperMapwrappers ()
 Get access to the internal wrapper storage. More...
 
indexType numWrappers () const
 Return the number of wrappers. More...
 
std::vector< stringgetWrappersNames () const
 
template<typename LOOKUP_TYPE >
bool hasWrapper (LOOKUP_TYPE const &lookup) const
 Check if a wrapper exists. More...
 
template<typename T , typename LOOKUP_TYPE >
const Wrapper< T > & getWrapper (LOOKUP_TYPE const &index) const
 Retrieve a Wrapper stored in this group. More...
 
template<typename T , typename LOOKUP_TYPE >
Wrapper< T > & getWrapper (LOOKUP_TYPE const &index)
 Retrieve a Wrapper stored in this group. More...
 
template<typename T , typename LOOKUP_TYPE >
const Wrapper< T > * getWrapperPointer (LOOKUP_TYPE const &index) const
 Retrieve a Wrapper stored in this group. More...
 
template<typename T , typename LOOKUP_TYPE >
Wrapper< T > * getWrapperPointer (LOOKUP_TYPE const &index)
 Retrieve a Wrapper stored in this group. More...
 
template<typename T , typename LOOKUP_TYPE >
GEOS_DECLTYPE_AUTO_RETURN getReference (LOOKUP_TYPE const &lookup) const
 Look up a wrapper and get reference to wrapped object. More...
 
template<typename T , typename LOOKUP_TYPE >
T & getReference (LOOKUP_TYPE const &lookup)
 Look up a wrapper and get reference to wrapped object. More...
 
virtual void resize (localIndex const newSize)
 Resize the group and all contained wrappers that resize with parent. More...
 
virtual void reserve (indexType const newsize)
 Set the new capacity and reserve it in all wrappers that resize with parent. More...
 
localIndex capacity () const
 Get the "capacity" of the group, which determines the capacity of resizable wrappers. More...
 
localIndex size () const
 Get the "size" of the group, which determines the number of elements in resizable wrappers. More...
 
const stringgetName () const
 Get group name. More...
 
string getPath () const
 Return the path of this Group in the data repository. Starts with '/' followed by the hierarchy of the children of the "Problem" in which the Group is. More...
 
const DataContextgetDataContext () const
 
template<typename KEY >
const DataContextgetWrapperDataContext (KEY key) const
 
GroupgetParent ()
 Access the group's parent. More...
 
const GroupgetParent () const
 Access the group's parent. More...
 
bool hasParent () const
 
localIndex getIndexInParent () const
 Get the group's index within its parent group. More...
 
localIndex getSubGroupIndex (keyType const &key) const
 Get the index of a sub-Group within this group. More...
 
int sizedFromParent () const
 Check whether this Group is resized when its parent is resized. More...
 
GroupsetSizedFromParent (int val)
 Set whether this wrapper is resized when its parent is resized. More...
 
RestartFlags getRestartFlags () const
 Get flags that control restart output of this group. More...
 
void setRestartFlags (RestartFlags flags)
 Set flags that control restart output of this group. More...
 
InputFlags getInputFlags () const
 Get input flags for schema generation. More...
 
void setInputFlags (InputFlags flags)
 Set input flags for schema generation. More...
 
conduit::Node & getConduitNode ()
 Return the Conduit node object associated with this group. More...
 
const conduit::Node & getConduitNode () const
 Return the Conduit node object associated with this group. More...
 
void prepareToWrite ()
 Register the group and its wrappers with Conduit.
 
void finishWriting ()
 Write the group and its wrappers into Conduit.
 
void loadFromConduit ()
 Read the group and its wrappers from Conduit.
 
void enableLogLevelInput ()
 Enable verbosity input for object.
 
void setLogLevel (integer const logLevel)
 Set verbosity level. More...
 
integer getLogLevel () const
 

Additional Inherited Members

- Public Types inherited from geos::dataRepository::Group
using subGroupMap = MappedVector< Group, Group *, keyType, indexType >
 The template specialization of MappedVector to use for the collection of sub-Group objects.
 
using wrapperMap = MappedVector< WrapperBase, WrapperBase *, keyType, indexType >
 The template specialization of MappedVector to use for the collection wrappers objects.
 
using CatalogInterface = dataRepository::CatalogInterface< Group, string const &, Group *const >
 Type alias for catalog interface used by this class. See CatalogInterface.
 
- Static Public Member Functions inherited from geos::dataRepository::Group
template<typename T0 , typename T1 , typename ... CASTTYPES, typename CONTAINERTYPE , typename LAMBDA >
static bool applyLambdaToContainer (CONTAINERTYPE &container, LAMBDA &&lambda)
 Apply a given functor to a container if the container can be cast to one of the specified types. More...
 
static CatalogInterface::CatalogTypegetCatalog ()
 Get the singleton catalog for this class. More...
 
- Protected Member Functions inherited from geos::dataRepository::Group
virtual void postProcessInput ()
 
virtual void initializePreSubGroups ()
 Called by Initialize() prior to initializing sub-Groups.
 
virtual void initializePostSubGroups ()
 Called by Initialize() after to initializing sub-Groups.
 
virtual void initializePostInitialConditionsPreSubGroups ()
 Called by InitializePostInitialConditions() prior to initializing sub-Groups.
 
virtual void initializePostInitialConditionsPostSubGroups ()
 Called by InitializePostInitialConditions() after to initializing sub-Groups.
 
virtual void postRestartInitialization ()
 Performs initialization required after reading from a restart file.
 

Detailed Description

Block of 2d elements (geometrical surfaces in 3d).

The FaceBlockABC represents a zone of 2d (i.e. surfacic) elements. Unlike its volumic equivalent CellBlockABC, FaceBlockABC is not homogeneous and may hold 2d elements of multiple types (triangles, quadrangles...).

In this class, we'll use the term 2d element for the elements of the FaceBlockABC, which are geometrical surfaces (in 3d). In the same way, we'll use the wording 2d face to refer to the 2d boundaries of the 2d elements. The 2d face are geometrical segments (in 3d).

Definition at line 37 of file FaceBlockABC.hpp.

Constructor & Destructor Documentation

◆ FaceBlockABC()

geos::FaceBlockABC::FaceBlockABC ( string const &  name,
Group *const  parent 
)
inline

Constructor.

Parameters
nameThe name of this Group.
parentThe parent Group.

Definition at line 45 of file FaceBlockABC.hpp.

Member Function Documentation

◆ get2dElemsToCollocatedNodesBuckets()

virtual ArrayOfArrays< array1d< globalIndex > > geos::FaceBlockABC::get2dElemsToCollocatedNodesBuckets ( ) const
pure virtual

Returns the collocated nodes for each node of each 2d element of the FaceBlockABC.

Returns
The bucket of collocated nodes. Indices of the 2d elements (first dimension) local to the FaceBlockABC. The size of the first dimension is equal to num2dElements. The size of the second dimension is the number of nodes in the 2d element (e.g. 3 for a triangle).

Each node of the FaceBlockABC is pointing to other nodes which are collocated. Those other nodes are meant to be nodes of neighboring 3d cells. All the collocated nodes of each node of each 2d element of the FaceBlockABC are gathered in the same bucket.

Warning
There is no guarantee that the nodes for each 2d element are provided any order. As well, there is no guarantee that buckets of collocated nodes are provided in any order.

Implemented in geos::FaceBlock.

◆ get2dElemToEdges()

virtual ArrayOfArrays< localIndex > geos::FaceBlockABC::get2dElemToEdges ( ) const
pure virtual

Get the 3d edges of each 2d element (geometrical surfaces in 3d).

Returns
The mapping of first dimension num2dElements. Second dimension depends on the number of edges of each 2d element. Element numbering is local to the FaceBlockABC. Edges numbering is local to the rank.

On faults and fractures, because nodes are duplicated (and collocated), there are two collocated 3d edges as well. But the returned mapping only refers to one unique 3d edge; the other one is simply not provided.

Note
One unique 3d edge gets chosen and the other one is simply ignored. And this choice is consistent with the get2dFaceToEdge mapping. That is, when one 3d edge gets selected over its collocated twin, it's guaranteed that the same 3d edge will always be selected over the ignored one, in all the mappings provided by this FaceBlockABC. There is no particular rule to define which of the two 3d edges is going to be selected, but this rule is consistently used throughout the different mapping computations.

Implemented in geos::FaceBlock.

◆ get2dElemToElems()

virtual ToCellRelation< ArrayOfArrays< localIndex > > geos::FaceBlockABC::get2dElemToElems ( ) const
pure virtual

Get the 3d elements that are aside each 2d element (geometrical surfaces in 3d) of the FaceBlockABC.

Returns
The mapping of dimension num2dElements * 2. 2d element numbering is local to the FaceBlockABC. 3d element numbering is local to the CellBlockABC.

Mesh is supposed to be conformal, so each 2d element touches two 3d elements (or only one on boundaries). In the case where the 2d element lies on a boundary, the second mapped value will be -1.

Note
Both mappings get2dElemToFaces and get2dElemToElems are consistent. For the same given 2d element, the 3d face at index 0 (or 1) in the get2dElemToFaces mapping will be part of the boundary of the 3d element at the same index 0 (or 1) in the get2dElemToElems mapping.

Implemented in geos::FaceBlock.

◆ get2dElemToFaces()

virtual ArrayOfArrays< localIndex > geos::FaceBlockABC::get2dElemToFaces ( ) const
pure virtual

Get the 3d faces (of the volumic mesh) that are aside each 2d element (geometrical surfaces in 3d) of the FaceBlockABC.

Returns
A mapping of size num2dFaces * 2 (each 2d element matches two 3d faces). Element numbering is local to the FaceBlockABC. Faces numbering is local to the rank.

Mesh is supposed to be conformal, so each 2d element touches two 3d faces (or only one on boundaries). In the case where the 2d element lies on a boundary, the second mapped value will be -1.

Note
Both mappings get2dElemToFaces and get2dElemToElems are consistent. For the same given 2d element, the 3d face at index 0 (or 1) in the get2dElemToFaces mapping will be part of the boundary of the 3d element at the same index 0 (or 1) in the get2dElemToElems mapping.

Implemented in geos::FaceBlock.

◆ get2dElemToNodes()

virtual ArrayOfArrays< localIndex > geos::FaceBlockABC::get2dElemToNodes ( ) const
pure virtual

Get the nodes of each 2d element (geometrical surfaces in 3d).

Returns
The mapping of first dimension num2dElements. Second dimension depends on the number of nodes of each 2d element. Element numbering is local to the FaceBlockABC. Node numbering is local to the rank.

Mesh is supposed to be conformal, so each 2d element touches two 3d faces (or only one on boundaries). The returned mapping provides all the nodes of all those 3d faces, in no particular order. For example, a triangular 2d element will provide 6 nodes.

Implemented in geos::FaceBlock.

◆ get2dFaceTo2dElems()

virtual ArrayOfArrays< localIndex > geos::FaceBlockABC::get2dFaceTo2dElems ( ) const
pure virtual

Get the 2d element(s) (geometrical surfaces in 3d) connected to each 2d face (geometrical 3d segment).

Returns
The mapping of first dimension num2dFaces. 2d face and 2d element numberings are both local to the FaceBlockABC.

Implemented in geos::FaceBlock.

◆ get2dFaceToEdge()

virtual array1d< localIndex > geos::FaceBlockABC::get2dFaceToEdge ( ) const
pure virtual

Get one 3d edge equivalent for each 2d faces (geometrical edges in 3d).

Returns
The mapping of size num2dFaces. 2d face numbering is local to the FaceBlockABC. 3d edge numbering is local to the rank.

The current FaceBlockABC has its own 2d faces (which are segments in terms of 3d geometry). Those segments are edges in the volumic mesh. The returned mapping tells which 3d edge is the geometrical equivalent of the 2d face of the FaceBlockABC. There can be two collocated 3d edges (because for faults and fractures situations, nodes are duplicated). But the returned mapping only refers to one unique 3d edge; the other is simply not provided.

Note
Instead of returning only one 3d edge, we could actually return 2. Note that both get2dElemToEdges and get2dFaceToEdge are consistent. When one 3d edge gets selected over its collocated twin, it's guaranteed that the same 3d edge will always be selected and the same always ignored, in all the mappings provided by the FaceBlockABC. There is no particular rule to define which of the two edges is going to be selected, but this rule is consistently used throughout the different mapping computations.

Implemented in geos::FaceBlock.

◆ localToGlobalMap()

virtual array1d< globalIndex > geos::FaceBlockABC::localToGlobalMap ( ) const
pure virtual

Get local to global map for the 2d elements.

Returns
The mapping relationship as an array.

Implemented in geos::FaceBlock.

◆ num2dElements()

virtual localIndex geos::FaceBlockABC::num2dElements ( ) const
pure virtual

Get the number of 2d elements (geometrical surfaces in 3d).

Returns
Number of 2d elements in the current face block.

Implemented in geos::FaceBlock.

◆ num2dFaces()

virtual localIndex geos::FaceBlockABC::num2dFaces ( ) const
pure virtual

Get the number of 2d faces (geometrical segments in 3d).

Returns
Number of 2d faces in the current face block.

Implemented in geos::FaceBlock.


The documentation for this class was generated from the following file: